Joseph Sullivan is at an all-time low. He lost his job, his fiancée dumped him, he moved back to the Midwest and currently lives in his parent’s basement—oh, and his workout was just interrupted with the arrival of the System.
Earth has become a playing field in a contest amongst the gods, where mortals are the pawns. The winning god gets the glory, and their chosen champion gets a single wish. The first stage of this game: Tutorial – Class Selection.
Provided the ideal stat array for a physical, combat-focused class, the choice for Joe is obvious. Until he fat thumbs the selection screen and ends up selecting Spellcaster. His starting Intelligence stat? 1.
With a useless class selection and only his raw testosterone-fueled strength to back him up, Joe decides class optimization is for dummies. Pumping all stat points in Strength, he hopes to not only survive the contest of the gods, but to win the whole damned thing.
After all, a real wizard should be measured by how much they can bench!
- AUTHOR’S NOTE: Rising Stars, Official Artwork & Reader Appreciation
- Chapter 02. Entering the Game
- Chapter 05. Elimination - Type: Culling
- Chapter 08. Gate Initiation, Part II (I Entered the Game and All I Got Were These Lousy Cantrips!)
- Chapter 11. Gate Initiation, Part V (From Each According to His Ability Scores)
- Chapter 14. No Place Like Home; Human Nature
- Chapter 17. How to Win Friends & Level Up, Part II (Tools for the Job)
- Chapter 20. How to Win Friends & Level Up, Part V (Team Building Exercise)
- Chapter 23. After Hours at Graveyard Castle, Part II (Punching In)
- Chapter 26. After Hours at Graveyard Castle, Part V (Honey over Vinegar)
- Chapter 29. Muscle Man’s Self-Improvement Guide, Part II
- Chapter 32. Yer a Wizard, Joseph! Act Like One, Part II
- Chapter 35. The Flying Monkey
- Chapter 38. Class Sessions, Part III (Open Enrollment)
- Chapter 41. Grain & Flesh
- Chapter 44. The Farm, Part III
- Chapter 47. The City, Part I (Arrival)
- Chapter 0. Prologue - The Trickster
- Chapter 03. Misclick
- Chapter 06. A Clear Mind
- Chapter 09. Gate Initiation, Part III (Here, there be gobblins!)
- Chapter 12. Gate Initiation, Part VI (Full Jelly Jacket)
- Chapter 15. Ex
- Chapter 18. How to Win Friends & Level Up, Part III (Who would want this?)
- Chapter 21. How to Win Friends & Level Up, Part VI (Cheers!)
- Chapter 24. After Hours at Graveyard Castle, Part III (Putting in Work)
- Chapter 27. After Hours at Graveyard Castle, Part VI (Sweat)
- Chapter 30. Muscle Man’s Self-Improvement Guide, Part III
- Chapter 33. Yer a Wizard, Joseph! Act Like One, Part III
- Chapter 36. Class Sessions, Part I (Doing Your Homework)
- Chapter 39. Beyond the Bronze Horizon, Part I
- Chapter 42. The Farm, Part I
- Chapter 45. The Farm, Part IV
- Chapter 48. The City, Part II.1 (Lean Cat, Mean City; Part Chapter 1 of 2)
- Chapter 01. Welcome to the End of the World (As You Know It)
- Chapter 04. The Wrong Side of the Bed
- Chapter 07. Gate Initiation, Part I (Toto, I don’t think we’re in Cleveland anymore)
- Chapter 10. Gate Initiation, Part IV (Class Struggle)
- Chapter 13. Gate Initiation, Part VII (Back Up the Rabbit Hole)
- Chapter 16. How to Win Friends & Level Up, Part I (Admitting you lost the breakup)
- Chapter 19 How to Win Friends & Level Up, Part IV (I really want this!)
- Chapter 22. After Hours at Graveyard Castle, Part I (Solo)
- Chapter 25. After Hours at Graveyard Castle, Part IV (Tour Guide)
- Chapter 28. Muscle Man’s Self-Improvement Guide, Part I
- Chapter 31. Yer a Wizard, Joseph! Act Like One, Part I
- Chapter 34. Yer a Wizard, Joseph! Act Like One, Part IV
- Chapter 37. Class Sessions, Part II (Teacher’s Pet)
- Chapter 40. Beyond the Bronze Horizon, Part II
- Chapter 43. The Farm, Part II
- Chapter 46. Country Roads