Your Lord Has A Screw Loose?

Chapter 81: Chapter 81: Tier 3 - Demon Spirit Monster



Chapter 81: Chapter 81: Tier 3 - Demon Spirit Monster

?

Qin Muye wiped the sweat from his forehead, noting the difficulty of upgrading from Rank 2 to Rank 3 was indeed substantial. Even though the Magic Source supported him, this was ultimately a technological transformation, not something Lando could manipulate at will.

[Troop Type: Demon Spirit Monster]

[Troop Rank: 3]

[Life Value: 200/200]

[Magic Value: 100/100]

[Attack Power: 40]

[Defense Power: 40]

[Skill]

[Lucky Garden: Luck +1]

[Magic Power Physique: Attack Power +10, Defense Power +10]

[Magic Wisdom: Magic Value +100]

[Elemental Shield: Can consume Magic Value to form an Elemental Shield, 1 Magic Value point negates 2 points of damage]

[Magic Protection: Reduces damage received by 7%]

[Blood Burning: For every 3 points of Life Value reduced, Attack Power +3]

[Grey Defeat Surrounding: Within 20 meters, all enemies lose 2 Attack Power and 2 Defense Power per minute, can stack up to 5 layers]

[Flesh Gospel: Life Value Limit +100, Regeneration +10, parasitic devouring using tentacles will recover 10% of damage as Life Value]

[Intelligent Magic Net: Can cast level 1 Magic through the Magic Net]

[Loyal Taming: Morale will never falter]

[Magic]

[Luck Technique]

[Introduction: Tsk, a new Spirit Monster with tentacles, shameless indeed!]

"Your introductions are getting shorter and shorter, short is fine, just don't rush it," Qin Muye remarked.

It was normal for a Rank 3 Demon Spirit Monster to have two extra tentacles. These tentacles, hanging from the back of the Spirit Monster's shoulders, drew inspiration from Tian Qi's Flesh Gospel's parasitic tentacles. The controllable tentacles could pierce and break armor as effectively as those summoned by Tian Qi, also capable of sucking the enemy's flesh to nourish itself.

However, the key point was that these tentacles were very flexible and could serve as auxiliary hands.

It might just take some time for the Spirit Monsters to adapt, especially those upgraded from Rank 2 Magic Spirit Monsters to Rank 3 Demon Spirit Monsters in the manufacturing facility. "In terms of attributes, it's still far inferior to the Evil Corpse Knight, but my main focus is on the diversity of skills. Moreover, the Evil Corpse Knight has its unique treasure..."

Qin Muye really didn't have enough time; whether it was the Frenzy Blood Spirit Monster or the Evil Curse Spirit Monster under his command, they all required specific unique treasures. Generally, such items would need the collaboration and research of smiths, tailors, and other related industries, especially for homemade troop types like his.

The market certainly did not have these specific unique treasures; most likely, Qin Muye himself would have to take action.

After handling the troop transformation, Qin Muye naturally proceeded to upgrade his territory.

[Your territory has been upgraded to Rank 3]

[Territory: Mage Tower]

[Rank: 3]

[Advance: 1,000,000 Gold Coins, 100,000 units of Minerals, 100,000 units of Wood, 10,000 units of Gemstones, 10,000 units of Crystal, 10,000 units of Sulfur, 10,000 units of Mercury]

[Building: Magic City Wall (0/1), Alchemy Tower (0/1)]

[Hero: A total of 10 heroes under command (4/10)]

[Requirement: Lord must reach LV30]

"Negotiating Resources is manageable, but where do we get Magic City Walls and Alchemy Tower?" Qin Muye was quite perplexed.

His territory was basically the only one with a Mage Tower, others had existed before but didn't survive.

He also flipped through the Points Store and couldn't find the corresponding building blueprints, which made him quite vexed.

Qin Muye vaguely remembered that in Heroic Unrivaled there were Wisdom Walls but no Magic City Walls, although from the name, they seem to be peripheral city defense buildings. "Forget it, it seems I'll be stuck for a while," Qin Muye guessed, perhaps due to the differences in territories, the conditions for enhancing a territory also varied.

"After reaching Rank 3, the size of the territory got a bit outrageous. Advancing from Rank 1 to Rank 2 at most doubled it, but this must have increased a hundredfold."

Not only did it encompass architectures that were originally outside of the territory, but it even extended to areas beyond what Qin Muye could normally see.

"Damn, I need to resolve the Red Wind Calamity quickly, otherwise after reaching Rank 4, it might engulf the Red Wind Calamity too."

Although currently very far away from the Red Wind Calamity, according to this unscientific expansion, even if Rank 4 does not include it, Rank 5 certainly will.

He didn't want to gamble on whether the Red Wind Calamity would affect his territory.

"It seems I will have to postpone learning magic, and later have Tian Qi take me deep into the heart of the Red Wind Calamity to investigate."

Although it was somewhat dangerous, with the Magic Source as well as Tian Qi sharing the damage, and the ability to escape anytime through the Super-Space Transmission Channel, there was some safety assurance.

Just not now, as neither Tian Qi nor Demon Blood were available at this time, they were in the training ground training elite Spirit Monsters for Qin Muye, he needed a force of ten

thousand.

It was also fortunate that after a thorough sweep of the Underworld he had acquired fifty thousand Skeleton Soldiers, which totally freed all the Spirit Monsters.

Qin Muye saw Spirit Monsters as a technical position, since previously they were trained as Mage assistants. Using them for menial tasks would be a waste, whereas the mindless Skeleton Soldiers were perfect for that.

Soul Summoning Technique was truly excellent for summoning labor!

[You have repaired the Magic Pool]

After the territory upgrade, Qin Muye naturally repaired the Magic Pool.

After the repair, he could distinctly feel the magic energy in the surrounding environment

start to surge.

[Magic Pool LV1]

[Expansion: 2 each of Earth Element Core/Water Element Core/Fire Element Core/Wind

Element Core, 100 units of Minerals, 100 units of Wood, 10 units of gemstones, 10 units of

Crystals, 10 units of Sulfur, 10 units of Mercury]

[Heroes in the territory gain +1000 experience every day]

[Heroes in the territory recover +10 Magic Value every day]

[All efficiency within the territory +10%]

[All output within the territory +10%]

[Can be used as the energy source required by Magic Buildings, producing 1000 points of

Magic Power daily, remaining (1000/1000)]

"This Magic Pool is at least one of the top-tier rare buildings, no wonder it's the core of the

Mage Tower."

For Qin Muye, this was just its performance in Lord Era, the real function of the Magic Pool was to autonomously convert elements, filling the environment with abundant magic energy, which might be catastrophic for other creatures, but this world is a Magic World, where all creatures can be termed Magic Creatures.

It perfectly fits the saying 'like a fish takes to water', and Qin Muye naturally adapted very

well.

He then decisively advanced it two levels, not that he didn't want to enhance further, but he lacked enough Element Cores.

Resources were not an issue; the real challenge was the Element Cores. Going by increments of 1, 2, 3—LV4 required four of each Element Core, and he didn't have that many.

At LV3, the Magic Pool's daily experience increase rose to 3000, Magic Value recovery

improved to 30 per day, while efficiency and output were 30%, but the storage of Magic

Power got the most absurd, reaching a total of 100000 points.

From this, it seems that being an energy core is the main function of the Magic Pool, whereas the other four functions are merely additional.


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